荣誉骑士2君主存档修改教程 荣誉骑士2君主怎么修改存档数据

发布时间:2022-12-19 10:40:50 编辑:多特小编 来源:互联网

  可能有些玩家想知道荣誉骑士2君主的存档怎么修改,那么下面小编就给大家带来荣誉骑士2君主存档修改教程,感兴趣的小伙伴一起来了解一下吧。

荣誉骑士2君主存档修改教程

  存档修改教程:

  存档位置:C:/Users/%USERNAME%/AppData/LocalLow/BlackSeaGames/Sovereign/Saves/SinglePlayer

  存档名下world.txt 右键用Notepad++ 打开, 不要用自带notepad因为文件很大

  1. 找我的地区,修改矿

  进游戏切英文,找省份英文名,我蒙古霍尔木兹是hormuz

  搜“Hormuz”,得,

  Realm 11 //[11] Realm 11(Hormuz)

  {

  ReligionState

  {

  string religion_def = "Pagan"

  }

  FeaturesState

  {

  int count = 6

  string feature_0 = "Coastal"

  string feature_1 = "Cattle"

  string feature_2 = "LimestoneDeposit"

  string feature_3 = "MarbleDeposit"

  string feature_4 = "DeepForests"

  string feature_5 = "AmberDeposits"

  }

  CoreToKingdomsState

  FeaturesState即矿,词典翻译得,

  矿1:海边

  矿2:牛

  矿3:石灰岩

  。。。等

  ———————————————————————————————————

  2. 加修道院城堡村子

  自己加 “”Village XXXX“”,注意村子是连号的,要给他新号码。新号码从Village 2106起

  村子有:

  Monastery 修道院

  Village 村庄

  Farm 农场

  SheepFarm 羊场

  Mine 矿场

  等

  生成村子:

  系统会随机生成小于等于最大值的村庄,因此如果村子数比最大值小,我们可以增加村子。同时地区的矿资源也只有在村子有矿场时生效

  替换村子:

  替换村子的话,注意要修改上下两行

  我们搜伊斯法罕Ispahan

  A. 伊斯法罕村1

  Village 1915 //[1915] Village in 70:Ispahan (409:Mongols)

  {

  TypeState

  {

  string type = "Village"

  }

  DefenderBonusCacheState

  {

  int siege_defense_garrison_manpower = 0

  int siege_defense_temp_defender_manpower = 0

  int levy_manpower = 0

  int levy_squads = 0

  int excess_levy_manpower = 0

  int town_guard_squads = 0

  int excess_town_guard_manpower = 0

  int worker_squads = 1

  int excess_worker_manpower = 0

  }

  }

  B. 伊斯法罕村2

  Village 1748 //[1748] Village in 70:Ispahan (409:Mongols)

  {

  TypeState

  {

  string type = "Village"

  }

  DefenderBonusCacheState

  {

  int siege_defense_garrison_manpower = 0

  int siege_defense_temp_defender_manpower = 0

  int levy_manpower = 0

  int levy_squads = 0

  int excess_levy_manpower = 0

  int town_guard_squads = 0

  int excess_town_guard_manpower = 0

  int worker_squads = 1

  int excess_worker_manpower = 0

  }

  }

  C. 伊斯法罕农场1

  Village 1752 //[1752] Farm in 70:Ispahan (409:Mongols)

  {

  TypeState

  {

  string type = "Farm"

  }

  }

  Village 1915 //[1915] Village in 70:Ispahan (409:Mongols)

  指的是 村子1915号,70号:伊斯法罕(409号:蒙古)

  在伊斯法罕的新村子即为:

  Village XXXX //[XXXX] Village in 70:Ispahan (409:Mongols)

  ....

  在伊斯法罕的新农场即为:

  Village XXXX //[XXXX] Farm in 70:Ispahan (409:Mongols)

  {

  TypeState

  {

  string type = "Farm"

  }

  }

  以上就是荣誉骑士2君主存档修改教程,感兴趣的玩家可以参考本篇攻略,希望能对大家有帮助,想了解更多资讯攻略和教程赶快收藏多特手游,多特小编为您呈现精彩内容。

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